The Week @ CGM
The past few weeks… It’s been a hectic few weeks at CG Monks. David and I have been working hard finishing a crazy deadline commercial gig. ~2 minutes of content in about 2 and half weeks. Yeah, nutty....
View ArticleMorpheus 2.0 Hair Styles Open Call!
Hey Morphean stylists! Ever walked out of the barbershop not pleased with your cut and was too shy to admit it? WELL THEN! Hide no more dear friends! For tonight we dine in HELL! (sorry wrong quote)...
View ArticleMaya Oddities – Duplicate…
While doing some optimization on Morpheus 2 and incorporating some of Red9‘s latest stuff I noticed an odd bottleneck in the code. So I decided to dig in to it. For those short of time, the short of...
View ArticleMorphy needs to store some skins…
As I’ve been closing in on finishing Morpheus 2 I found myself in need of a distributable skin data system to be able to apply skinning information to Morphy meshes after they’d been customized and no...
View ArticleInfluence Wrapping in Maya…
On yet another rabbit trail of problem solving on Morpheus 2.0, I came across an issue where wrap deformers weren’t working as needed. Namely transferring blendshapes from one mesh to another when the...
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